Science center or Science centers, especially to increase the interest of children and young generation in science, scientific thought and developing technologies and to ensure that they follow them closely; It is the name given to the environments that provide education in order to contribute to the development of knowledge, skills and production abilities with active, applied and experiential education and training.

science centers

In order to create a society that adapts to technological developments and adopts and applies scientific principles practically, it is necessary not only to read in books, but to put it into practice and to reflect on it. Science centers are also established in line with these policies. The main purpose in these centers; society understands and follows science and technology more effectively. If we look at the features of these centers; It can be structured in the fields of science, life science, engineering, mathematics, health and industry. They focus on everyday subjects instead of historical ones. Attention is paid to the participation of the visitors in the experiments and a comfortable interaction environment is prepared for this.

It is aimed to provide the necessary conditions for effective learning rather than teaching in science centers. In these centers, the concepts, theories and relations that are desired to be transferred are tried to be gained by active participation with effective and interesting experimental setups. The student conducting the experiment sees the causes and results, and understands the relationships between them by changing the variables. In this whole process, the learner is active. He must also understand the process and method in order to run the experimental setup.

Science centers have a positive effect in understanding science, developing positive attitudes and increasing scientific behavior.

With a scientific and technological approach, we do make needs analysis suitable for local or regional culture from 150 m² to 10000 m² and we design Science Center projects in line with these analyzes.

At ATIWOW, we approach our designs as a whole with the needs of architecture, technology, education and exhibition setups, and consider the post-installation operational needs.

For our Science Center references

Unlike museums, Science and Technology Centers consist of experiment sets where visitors can interact one-on-one. Learning by touching, watching, or playing with experiment sets is more fun and effective.

Our ready-to-produce test setups;

  • S1.01 - Microscope Station
  • S1.02 - Van de Graaff Generator
  • S1.03 - Plasma Sphere
  • S1.04 - Magnetic Levitation (Floating Sphere)
  • S1.05 - Stirling Engines and Simulation
  • S1.06 - Cube Illusion
  • S1.07 - Pin Art Pixel (3D Nail Art)
  • S1.08 - Newton’s Cradle
  • S1.09 - Magnetic Field Demonstration Set
  • S1.10 - Biomimicry (Interactive Exhibit)
  • S1.11 - Aerogel (Interactive Exhibit)
  • S2.01 - Interactive Robotic Arm Unit
  • S2.02 - Robot Dog (Puppy)
  • S2.03 - Humanoid Robot
  • S2.04 - Atiwow Robot Car
  • S2.05 - Professional Drone and VR Headset
  • S2.06 - Robotics Activity Table
  • S3.01 - Kizilelma Model (Display Dome)
  • S3.02 - Bayraktar TB2 Model (Display Dome)
  • S3.03 - Turksat 6A Model (Display Dome)
  • S3.04 - Al-Jazari Model (Display Dome)
  • S3.05 - SOM-J Missile Model (Display Dome)
  • S4.01 - Ibn Sina – Syringe Replica
  • S4.02 - Aziz Sancar – DNA Cancer Cell Model
  • S4.03 - Akşemsettin – Microbe Model
  • S4.04 - Mehmed the Conqueror – Şahi Cannon Replica
  • S4.05 - Piri Reis Map
  • S4.06 - Behçet’s Disease Model
  • S4.07 - Kerosene Model
  • S4.08 - Lunar Crater Map Model
  • S4.09 - Ablution Machine (Interactive Model)
  • S4.10 - Rotating Earth Exhibit
  • S4.11 - Interactive Cell Model
  • S4.12 - Interactive Wind Turbine Model
  • S5.01 - Virtual Reality (VR)
  • S5.02 - Save the Fish! Water Pollution (Interactive)
  • S5.03 - Recycling Activity (Interactive)
  • S5.04 - Light Pollution and Stars
  • S5.05 - Journey to the ISS with Falcon 9 (Simulation)
  • S5.06 - Astronaut Selfie Unit
  • S5.07 - Space Weight Scale
  • S5.08 - Sound in Space Station
  • S5.09 - Space Food Station
  • S5.10 - Interactive Planet Hunter (AR)
  • S5.11 - Sliding Information Display
  • S5.12 - Interactive Memory Game Wall



Museum is a place or structures where art and science works or objects of art and science are stored and displayed for public display.

Museums

It is an institution that is at the service of society and development, conducts research, collects, protects, shares information and finally exhibits it in the direction of examination, education and enjoyment, independent from profit thinking, and with continuity, on materials that are open to the public, that have witnessed people and their environment.

Museums are not only places where the works belonging to the governments of the country are stored and protected, but also units that form the memory of the society, increase their knowledge and experience, and affect the development of personal tastes. Along with the development levels of the countries, the interest in culture and art is also increasing.

With the development in the field of museology, both economical and technological and qualified manpower, the classical museology concept has left its place to the modern understanding of museology. In this process, the administrators started to give a new perspective to museology by using modern methods to reach the visitors of their works.